This week I coded and packaged WOOL into an iOS application that anyone can download.
But it's awaiting review from Apple, stay tuned for its public release (hopefully) early next week.
It will be available on iOS 8 for the iPhone and iPad. Download Here
This week I'll make it playable.
So you'll be able to run around as one of the guys in this simulation. It will be pretty cool. I want people to send me the replays of their games so that I can analyze the data and figure out the best values for resources and crafts.